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Sonic mania plus xbox one review
Sonic mania plus xbox one review










sonic mania plus xbox one review

The sunset hues of the Green Hill Zone are a welcome sight, but other areas like the Mirage Saloon Zone come across as garish. Ray is also a dud of a character – his flying abilities are not conductive to the multi-tiered design that most acts feature.Įach stage in this mode features a different palette swap, but some are much better than others. It’s a novel concept, but it can be a crapshoot to get the character you want. Players can switch on the fly, and can use each one’s abilities to open paths, break spikes, use shield abilities, or fly around. There’s a catch though – all five characters serve as your stock, with two characters out at any given time.

#SONIC MANIA PLUS XBOX ONE REVIEW SERIES#

In it, Sonic, Tails, and Knuckles will team up with Mighty the Armadillo and Ray the Flying Squirrel to race through a series of remixed levels. The added polish is greatly appreciated, and does not detract from the game in any way. A number of quality of life improvements have been made in Plus, with some sections changed completely. The core mode will have Sonic or one of his furry friends run through a series of levels both old and new, collecting rings and destroying badniks along the way. Those who played through last year’s Sonic Mania will know what to expect here.












Sonic mania plus xbox one review